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FAW Magic Decoy
Type:Active Skill
Levels:5, selectable
SP Cost:35 + (Skill Level × 5)
Fixed Cast Time[2 − (Skill Level × 0.2)] seconds
Cast DelayNone
CooldownNone
Duration:10 + (Skill Level × 10) seconds
Target:Ground
Range:2 cells
Catalyst:2 Iron, 1 Brigan, 2 Elemental Shard
Item:Oridecon Hammer and Mini Furnace
Prerequisites
(Mechanic) FAW Silver Sniper Lv. 2

FAW Magic Decoy (Alt: FAW - Magic Decoy) is a 3rd class active skill available as Mechanic.

Effect

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Places a Fixed Automatic Weapon on the targeted location that executes magic skills until its durability wears off or expires. Requires to have at least 1 Oridecon Hammer and 1 Mini Furnace in the inventory and each cast consumes 2 Irons, 1 Brigan and 2 Elemental Shards, depending on the FAW created.

Level Base Durability (HP) Magic Attack Cast Time (Fix) Duration SP Cost
1 1,000 300 1.8s 20s 40
2 2,000 350 1.6s 30s 45
3 3,000 400 1.4s 40s 50
4 4,000 450 1.2s 50s 55
5 5,000 500 1.0s 60s 60
FAW Used Skill Elemental Shard
Fire Fire Bolt
6360.png 2 Scarlet Point
Water Cold Bolt
6361.png 2 Indigo Point
Wind Lightning Bolt
6362.png 2 Yellow Wish Point
Earth Earth Spike
6363.png 2 Lime Green Point

FAW Stats

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  • Attack Range: 9 cells
  • STR: 10
  • AGI: 10
  • VIT: 10
  • INT: 100
  • DEX: 50
  • LUK: 10
  • Bonus Durability: (User_MaxSP × 4) + (User_BaseLv × 12)

Notes

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  • A maximum of 2 instances of this skill can be created before the first one expires.


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