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Royal Cello [2] 32111 / R_Cello

A musical instrument used by the Glastheim military bands.
It's an ordinary instrument with no special features, but it's influenced by Himmelmes and has magical energy.
------------------------
Can't be destroyed.
MATK + 180, increases neutral property magical damage by 10%.
MATK + 4 per refine rate.
------------------------
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 20%, reduces skill cooldown of Metallic Sound by 1 second.
------------------------
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%, reduces skill cooldown of Metallic Sound by 1 second more.
------------------------
Set Bonus
Royal Cello
King Schmidt's Suit
King Schmidt's Manteau
MATK + 30,
Has a chance to gain bonus neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
------------------------
Class : Instrument
Attack : 90
Weight : 100
Weapon Lv : 4
Required Level : 170
Job : Ministrel
It's an ordinary instrument with no special features, but it's influenced by Himmelmes and has magical energy.
------------------------
Can't be destroyed.
MATK + 180, increases neutral property magical damage by 10%.
MATK + 4 per refine rate.
------------------------
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 20%, reduces skill cooldown of Metallic Sound by 1 second.
------------------------
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%, reduces skill cooldown of Metallic Sound by 1 second more.
------------------------
Set Bonus
Royal Cello
King Schmidt's Suit
King Schmidt's Manteau
MATK + 30,
Has a chance to gain bonus neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
------------------------
Class : Instrument
Attack : 90
Weight : 100
Weapon Lv : 4
Required Level : 170
Job : Ministrel
Equipment attributes
Category
Subcategory
Type
Weapon
Slots
2
Purchase price
50,000 z
Sell price
0 z
Unidentified image
바이올린
Identified image
R_Cello
Unidentified name
Instrument
Unidentified description
Unidentified. Can be identified with Magnifier.
Can be
Can be dropped
Can be traded
Can be stored
Can be placed in cart
Can be sold to NPCs
Can be sent by mail
Can be auctioned
Can be placed in guild storage
Weight
10
Attack
90
Magic attack
180
Range
1
Weapon level
4
Min. equip level
170
Max. equip level
999
Gender
Male
Location
Right_Hand
Subtype
Instrument
Refineable
Gradable
First seen on patch
Last update patch
Sold by NPC (1)
Obtainable by (2)
Refine
C_AMDARAIS_ANTIQUITY
C_AMDARAIS_ANTIQUITY / 6
20
1
+11
0
C_HIMEL_ANTIQUITY
C_HIMEL_ANTIQUITY / 6
30
1
+11
0
Item Reform (39)
Reforms Into
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Guardian Knight Spear [2] 32027 / G_Knight_Spear
Required Materials

Guardian Knight Spear [2] 32027 / G_Knight_Spear
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Guardian Knight Claymore [2] 21055 / G_Knight_Sword
Required Materials

Guardian Knight Claymore [2] 21055 / G_Knight_Sword
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Guardian Knight Axe [2] 1336 / G_Knight_Axe
Required Materials

Guardian Knight Axe [2] 1336 / G_Knight_Axe
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Royal Cleric Staff [2] 26165 / R_Cleric_Staff
Required Materials

Royal Cleric Staff [2] 26165 / R_Cleric_Staff
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Royal Foxtail [2] 26172 / R_Foxtail_rod
Required Materials

Royal Foxtail [2] 26172 / R_Foxtail_rod
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Royal Katar [2] 28046 / R_Katar
Required Materials

Royal Katar [2] 28046 / R_Katar
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Royal Knuckle [2] 1870 / R_Knuckle
Required Materials

Royal Knuckle [2] 1870 / R_Knuckle
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Royal Alchemy Staff [2] 32403 / G_Alchemist_Staff
Required Materials

Royal Alchemy Staff [2] 32403 / G_Alchemist_Staff
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Guardian Knight Archer Bow [2] 18198 / G_Knight_Archer_Bow
Required Materials

Guardian Knight Archer Bow [2] 18198 / G_Knight_Archer_Bow
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Royal Whip [2] 26216 / R_Wheep
Required Materials

Royal Whip [2] 26216 / R_Wheep
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Royal Sage Book [2] 28636 / R_Sage_Book
Required Materials

Royal Sage Book [2] 28636 / R_Sage_Book
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Royal Magician Wand [2] 26166 / R_Magician_Wand
Required Materials

Royal Magician Wand [2] 26166 / R_Magician_Wand
1
Refine Req.: +0 ~ +10Min. Options: 0Refine Change: 0Preserve GradePreserve CardsRandom Option: G0
Result Item

Royal Magician Dagger [2] 28776 / R_Magician_Dagger
Required Materials

Royal Magician Dagger [2] 28776 / R_Magician_Dagger
1
Obtained by Reforming
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Guardian Knight Axe [2] 1336 / G_Knight_Axe
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Royal Knuckle [2] 1870 / R_Knuckle
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Guardian Knight Archer Bow [2] 18198 / G_Knight_Archer_Bow
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Guardian Knight Claymore [2] 21055 / G_Knight_Sword
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Royal Cleric Staff [2] 26165 / R_Cleric_Staff
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Royal Magician Wand [2] 26166 / R_Magician_Wand
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Royal Foxtail [2] 26172 / R_Foxtail_rod
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Royal Whip [2] 26216 / R_Wheep
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Royal Katar [2] 28046 / R_Katar
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Royal Sage Book [2] 28636 / R_Sage_Book
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Royal Magician Dagger [2] 28776 / R_Magician_Dagger
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Guardian Knight Spear [2] 32027 / G_Knight_Spear
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Refine Req.: +0 ~ +10Refine Change: 0Min. Options: 0Preserve GradePreserve CardsRandom Option: G0
Source Item

Royal Alchemy Staff [2] 32403 / G_Alchemist_Staff
Required Materials

Royal Cello [2] 32111 / R_Cello
1
Reform material
Random Options (1)
None
Up to 1 randomRandom pool
Bypass 10~50% of Def on Plant Enemies.6.25%
Bypass 10~50% of Def on Plant Enemies.6.25%
Agi + 1~56.25%
Agi + 1~56.25%
Dex + 1~56.25%
Dex + 1~56.25%
Hit + 1~56.25%
Hit + 1~56.25%
Int + 1~56.25%
Int + 1~56.25%
Luk + 1~56.25%
Luk + 1~56.25%
Str + 1~56.25%
Str + 1~56.25%
Vit + 1~56.25%
Vit + 1~56.25%
Wiki (5)
Other servers (19)
Renewal
cRO zh-s
China

皇室大提琴 [2] 32111 / R_Cello
eupRO en

Europe Prime

Royal Cello [2] 32111 / R_Cello
idRO id

Indonesia

Royal Cello [2] 32111 / R_Cello
iRO en
International

Royal Cello [2] 32111 / R_Cello
jRO ja
Japan

ロイヤルチェロ [2] 32111 / R_Cello
kRO ko
Korea

로얄 첼로 [2] 32111 / R_Cello
laRO en
Latin America

Royal Cello [2] 32111 / R_Cello
laRO es
Latin America

Laúd Real [2] 32111 / R_Cello
laRO pt
Latin America

Alaúde Real [2] 32111 / R_Cello
ROggh ms

GGH Asia

Royal Cello [2] 32111 / R_Cello
thRO th
Thailand

Royal Cello [2] 32111 / R_Cello
twRO zh-t
Taiwan

皇室大提琴 [2] 32111 / R_Cello
Classic
ROCid id
Indonesia Classic

Royal Cello [2] 32111 / R_Cello
Landverse
ROL ko
Landverse

Royal Chello [2] 32111 / R_Cello
ROLa en
Landverse Latin America

Royal Chello [2] 32111 / R_Cello
ROLa es
Landverse Latin America

Chelo Real [2] 32111 / R_Cello
ROLa pt
Landverse Latin America

Violoncelo Real [2] 32111 / R_Cello
ROLg en
Landverse Genesis

Royal Chello [2] 32111 / R_Cello
ROLth th
Landverse Thailand




